Stardust

A game made in 11 days with GB Studio for GBJam 9 - playable in browser or on your favourite handheld (or on another handheld with an emulator)!

In the distant future, humanity has squandered the Earth's resources. A lone pilot is hauling a valuable cargo to a new home in the galaxy when disaster strikes...

The game is effectively a demo of a potentially larger game - I guess the question is whether this should be turned into a final game?

Features:

  1. Fight evil aliens!
  2. Collect power crystals (there are 5 to be found in the game)!
  3. Interact with computers!
  4. Smash barrels!
  5. Reboot the hyperdrive!
  6. SAVE THE KNOWN UNIVERSE!!!

Issues:

I am aware of a couple of bugs/issues that I haven't been able to resolve as part of the jam - I need to dig a bit deeper into GB Studio to sort these out - something for post-jam!

  1. Accessing the menu will respawn enemies when closed - I advise not using the menu in screens where there are enemies!
  2. Collisions are slightly off - if you are directly to the right of an enemy you can get hit.

Controls:

  • D-pad to move
  • A to interact with stuff (e.g. computer terminals)  - not implemented yet
  • B to attack (once you have found a weapon...)
  • Start to open menu/map screen

Web Desktop Controls:

  • Arrow keys to move
  • Z key = A
  • X key = B
  • Enter = Start

Collaborators:

  1. Game by: Dan Cramp
  2. Music/SFX By: Adam Audio (https://adamsaunders.itch.io/)

Inspired/influenced by:

  • Link's Awakening
  • Hyper Light Drifter
  • Super Metroid
  • ALL of the Alien films...

Download

Download
game.gb 256 kB

Comments

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Nice! This was super fun. I loved the vibe and this is a great demo of what GB Studio is capable of. I really want to dig into GB Studio now!

A sci-fi Zelda ? I'm in.